Horizon Forbidden West - Vegas Holograms - Desert

I worked on the look-dev, modeling, and set dressing for the holograms in the Vegas desert area. We wanted to create a sharp contrast between the broken-down ruins and the relatively untouched holographic light show. The base environment was made by the talented Steven de Vries with landscape support from Jelle van Scherpenzeel. It was a pleasure to work together with Mark van Berkel on this part of the game. He did an amazing job with all the shader-work for the holograms.
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Team: Underground
Lighting: Roderick van der Steen
Shader Support: Mark Van Berkel
Additional Environment Art: Steven de Vries, Sander Vereecken, Jelle van Scherpenzeel
Leads: Gary Buchanan, Steven de Vries
Art Direction: Misja Baas, Jan-Bart van Beek
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https://www.artstation.com/steven_de_vries
https://www.artstation.com/roderickvandersteen
https://www.artstation.com/markvanberkel7
https://www.artstation.com/zixxer
https://www.artstation.com/jvscherpenzeel
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©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a registered trademark or trademark of Sony Interactive Entertainment LLC.